Agent Academy

Agent Academy is a free, source-linked library of skills, prompts, MCP servers and bot templates, organised into courses by profession, for people who hand real work to AI agents: 1,467 live resources, each with its original link, license and safety tags.

Skill

design-system

Audit, document, or extend your design system. Use when checking for naming inconsistencies or hardcoded values across components, writing documentation for a component's variants, states, and accessibility notes, or designing a new pattern that fits the existing system.

No credentialsDoes not send

https://github.com/anthropics/knowledge-work-plugins/blob/main/design/skills/design-system/SKILL.md

Install
npx skills add anthropics/knowledge-work-plugins --skill design-system

Original content

Full originalApache-2.0Source

Republished in full under its license, with attribution. The source is authoritative.

name: design-system
description: Audit, document, or extend your design system. Use when checking for naming inconsistencies or hardcoded values across components, writing documentation for a component's variants, states, and accessibility notes, or designing a new pattern that fits the existing system.
argument-hint: "[audit | document | extend] <component or system>"

/design-system

> If you see unfamiliar placeholders or need to check which tools are connected, see [CONNECTORS.md](../../CONNECTORS.md).

Manage your design system — audit for consistency, document components, or design new patterns.

Usage

/design-system audit                    # Full system audit
/design-system document [component]     # Document a component
/design-system extend [pattern]         # Design a new component or pattern

Components of a Design System

Design Tokens

Atomic values that define the visual language:

  • Colors (brand, semantic, neutral)
  • Typography (scale, weights, line heights)
  • Spacing (scale, component padding)
  • Borders (radius, width)
  • Shadows (elevation levels)
  • Motion (durations, easings)

Components

Reusable UI elements with defined:

  • Variants (primary, secondary, ghost)
  • States (default, hover, active, disabled, loading, error)
  • Sizes (sm, md, lg)
  • Behavior (interactions, animations)
  • Accessibility (ARIA, keyboard)

Patterns

Common UI solutions combining components:

  • Forms (input groups, validation, submission)
  • Navigation (sidebar, tabs, breadcrumbs)
  • Data display (tables, cards, lists)
  • Feedback (toasts, modals, inline messages)

Principles

  1. Consistency over creativity — The system exists so teams don't reinvent the wheel
  2. Flexibility within constraints — Components should be composable, not rigid
  3. Document everything — If it's not documented, it doesn't exist
  4. Version and migrate — Breaking changes need migration paths

Output — Audit

## Design System Audit

### Summary
**Components reviewed:** [X] | **Issues found:** [X] | **Score:** [X/100]

### Naming Consistency
| Issue | Components | Recommendation |
|-------|------------|----------------|
| [Inconsistent naming] | [List] | [Standard to adopt] |

### Token Coverage
| Category | Defined | Hardcoded Values Found |
|----------|---------|----------------------|
| Colors | [X] | [X] instances of hardcoded hex |
| Spacing | [X] | [X] instances of arbitrary values |
| Typography | [X] | [X] instances of custom fonts/sizes |

### Component Completeness
| Component | States | Variants | Docs | Score |
|-----------|--------|----------|------|-------|
| Button | ✅ | ✅ | ⚠️ | 8/10 |
| Input | ✅ | ⚠️ | ❌ | 5/10 |

### Priority Actions
1. [Most impactful improvement]
2. [Second priority]
3. [Third priority]

Output — Document

## Component: [Name]

### Description
[What this component is and when to use it]

### Variants
| Variant | Use When |
|---------|----------|
| [Primary] | [Main actions] |
| [Secondary] | [Supporting actions] |

### Props / Properties
| Property | Type | Default | Description |
|----------|------|---------|-------------|
| [prop] | [type] | [default] | [description] |

### States
| State | Visual | Behavior |
|-------|--------|----------|
| Default | [description] | — |
| Hover | [description] | [interaction] |
| Active | [description] | [interaction] |
| Disabled | [description] | Non-interactive |
| Loading | [description] | [animation] |

### Accessibility
- **Role**: [ARIA role]
- **Keyboard**: [Tab, Enter, Escape behavior]
- **Screen reader**: [Announced as...]

### Do's and Don'ts
| ✅ Do | ❌ Don't |
|------|---------|
| [Best practice] | [Anti-pattern] |

### Code Example
[Framework-appropriate code snippet]

Output — Extend

## New Component: [Name]

### Problem
[What user need or gap this component addresses]

### Existing Patterns
| Related Component | Similarity | Why It's Not Enough |
|-------------------|-----------|---------------------|
| [Component] | [What's shared] | [What's missing] |

### Proposed Design

#### API / Props
| Property | Type | Default | Description |
|----------|------|---------|-------------|
| [prop] | [type] | [default] | [description] |

#### Variants
| Variant | Use When | Visual |
|---------|----------|--------|
| [Variant] | [Scenario] | [Description] |

#### States
| State | Behavior | Notes |
|-------|----------|-------|
| Default | [Description] | — |
| Hover | [Description] | [Interaction] |
| Disabled | [Description] | Non-interactive |
| Loading | [Description] | [Animation] |

#### Tokens Used
- Colors: [Which tokens]
- Spacing: [Which tokens]
- Typography: [Which tokens]

### Accessibility
- **Role**: [ARIA role]
- **Keyboard**: [Expected interactions]
- **Screen reader**: [Announced as...]

### Open Questions
- [Decision that needs design review]
- [Edge case to resolve]

If Connectors Available

If ~~design tool is connected:

  • Audit components directly in Figma — check naming, variants, and token usage
  • Pull component properties and layer structure for documentation

If ~~knowledge base is connected:

  • Search for existing component documentation and usage guidelines
  • Publish updated documentation to your wiki

Tips

  1. Start with an audit — Know where you are before deciding where to go.
  2. Document as you build — It's easier to document a component while designing it.
  3. Prioritize coverage over perfection — 80% of components documented beats 100% of 10 components.

Related

SkillDesign

design-system

Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.

Sourcegithub.com/nextlevelbuilder/ui-ux-pro-max-skill/blob/main/.claude/skills/design-system/SKILL.md

No credentialsDoes not sendMIT
Design systemDesign

Apple Human Interface Guidelines

Apple's platform design guidance: foundations, patterns, components, inputs, technologies.

Sourcedeveloper.apple.com/design/human-interface-guidelines

No credentialsDoes not sendApple terms; link only
Design systemDesign

Material Design 3

Google's open-source design system: foundations, styles (color, typography, motion), components.

Sourcem3.material.io

No credentialsDoes not sendGoogle site terms; link only
SkillDesign

brand-guidelines

Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.

Sourcegithub.com/anthropics/skills/blob/main/skills/brand-guidelines/SKILL.md

No credentialsDoes not sendApache-2.0
SkillDesign

theme-factory

Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.

Sourcegithub.com/anthropics/skills/blob/main/skills/theme-factory/SKILL.md

No credentialsDoes not sendApache-2.0
CaseDesign

Ai Game Design Agent Team

The AI Game Design Agent Team is a collaborative game design system powered by AG2(formerly AutoGen)'s AI Agent framework. This app generates comprehensive game concepts through the coordination of multiple specialized AI agents, each focusing on different aspects of game design based on user inputs such as game type, target audience, art style, and technical requirements. This is built on AG2's n

Sourcegithub.com/Shubhamsaboo/awesome-llm-apps/tree/main/advanced_ai_agents/multi_agent_apps/agent_teams/ai_game_design_agent_team

No credentialsDoes not sendApache-2.0